Epic Changes About Every Five Minutes

“Epic” changes about every five minutes. How cool is that?!

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Bilawal Sidhu

From “AI can’t do meshes” to NVIDIA’s Meshtron in 12 months. The 3D AI space is moving FAST. Perfect breakdown here:

→ Early 2023: Shap-E (OpenAI) makes first major attempt at 3D generation, revealing limitations with mesh handling
→ Summer 2023: 3D Gaussian Splatting brings breakthrough differentiable rendering at real-time frame rates and improved editability
→ April 2024: InstantMesh introduces direct mesh generation, topping leaderboards
→ June 2024: MeshAnything solves topology using autoregressive generation (like LLMs)
→ Mid 2024: Multiple commercial products gain steam – Meshy, Tripo, and Rodin
→ November 2024: LLamaMesh launches as open source LLM fine-tuned on OBJ files, with Blender integration
→ December 2024: Trellis introduces new autoregressive approach to mesh generation
→ December 2024: Meshtron (NVIDIA) arrives as the latest breakthrough in mesh generation technology

3D ain’t going nowhere; and in 2025 it’s gonna get even more epic. 

Video credit: IndividualKex on YT

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